DOOH CMS for out-of-home advertising screen networks
Running an advertising screen network means selling ad slots against verified delivery, not just a playlist you hope played. NoroCMS is built around proof of play as a first-class record, not an afterthought.
A DOOH CMS manages a network of advertising screens across multiple venues, schedules ad campaigns by priority and time window, and produces auditable proof-of-play records advertisers can use to verify their ads actually ran. NoroCMS provides all three from one dashboard, with screens that keep playing through unreliable public network connections.
Selling ad slots against a real record, not an assumption
Out-of-home advertising is sold on the promise that an ad played, a specific number of times, in a specific place, during a specific window. If your only evidence is that the ad was in the playlist, you cannot actually prove delivery to an advertiser who asks. NoroCMS's proof-of-play logging records the exact start and end time of every play, on every screen, the instant it happens, so a delivery report is built from real events rather than a schedule you hope was followed.
Campaigns attach to specific playlist items with their own priority, so a paid campaign can be guaranteed a slot over lower-priority filler content without manually managing the rotation by hand.
Screens in venues you do not control the network for
Ad screens are frequently installed in venues where you have no control over the internet connection: a shared retail network, a public Wi-Fi hotspot, a venue-managed connection that goes down without warning. Offline-first playback means a screen keeps playing its scheduled ad rotation through any of that, and proof-of-play events keep recording locally even while the screen is completely disconnected, then upload automatically the moment it reconnects.
Managing a growing network from one dashboard
As a network grows past a handful of screens, remote visibility matters more than any single feature: knowing which screens are online, pushing an updated campaign to every screen in a region within minutes through instant content push, and restarting an unresponsive device without a truck roll, through remote device management. These are the operational basics that make a screen network sellable at scale.
Frequently asked questions
Can I prove to an advertiser that their campaign actually played?
What happens if a screen is in a venue with an unreliable connection?
Can a paid campaign be guaranteed priority over regular content?
How do I manage a network as it grows past a handful of screens?
Can I export proof-of-play data for a specific advertiser or campaign?
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